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Blockbench project preview

Blockbench

Modern low-poly 3D modeling and animation editor with pixel art texturing tools.

LicenseGPL-3.0
GitHub stars5.5k
Last commit1 weeks ago
Tags5 topics
Pixel Art TextureGame Asset EditorGraphicsKeyframe AnimationLowpoly 3d Modeler
Overview

Why consider Blockbench?

Blockbench is a free and open-source 3D model editor tailored for low-poly art, voxel assets, and game character animations. It features integrated UV mapping, mesh painting, skeletal keyframe animation, and GLTF/OBJ/Minecraft model exports.

Guided learning

Learn Blockbench by building

Practical setup notes, real use cases, and copy-ready examples in one focused guide.

1 min read 2 sections
In this guide2 sections

Overview of Blockbench

Blockbench makes 3D box modeling, voxel texturing, and rigging accessible on Windows, Mac, Linux, and in web browsers.

Quickstart

  1. Launch Blockbench desktop app or open the web app.
  2. Select your project format (Generic Model, Bedrock Entity, Low-Poly Mesh).
  3. Create cubes, customize pivots, and paint pixel art textures directly on 3D surfaces.
  4. Switch to the Animate tab to construct skeletal animations with inverse kinematics.

Blockbench is licensed under the GNU General Public License v3.0.

Related tools

More options with a similar category or technology profile.

Blockbench FAQs

Blockbench is listed as a Graphics tool on TiloBox. Review the overview, features, and official documentation on this page to decide whether it solves your specific workflow.

Start with the project's GitHub repository and official website for supported installation and deployment instructions. Test the setup with representative data or a small project before rolling it out more widely.

Blockbench is listed under the GPL-3.0 license. Read the complete license text and the project's notices before using, modifying, or distributing the software.

Production readiness depends on your requirements. Review maintenance activity, security practices, documentation, backup and upgrade procedures, and compatibility with your stack; then validate it in a non-production environment.

Blockbench is listed as an alternative to Blender. Compare the core workflow, deployment model, integrations, and licensing against your must-have requirements before switching.